

grid() (row= int, column= int to define rows and columns to position the widget, defaults to 0) and. Pack pack it into position so it becomes visible. There are four stages to creating a widget Create create it within a frame Configure change the widgets attributes. mainloop () # Start the event loopįor Python 2, the only difference is the word "tkinter" in the import command will be capitalized to "Tkinter". pack () # Put the label into the window root. #!/usr/bin/env python3 from tkinter import * root = Tk () # Create the root (base) window w = Label ( root, text = "Hello, world!" ) # Create a label with words w. Here is a minimal Python 3 Tkinter application with one widget: For example, if you place a text label inside a frame, the frame is the parent of the label. When any widget is created, a parent–child relationship is created. A frame is a rectangular area that can contain other widgets. In Tkinter, the Frame widget is the basic unit of organization for complex layouts. Some widgets are exclusive to ttk, such as the combobox, progressbar, treeview, notebook, separator and sizegrip. This allows Tk widgets to be easily themed to look like the native desktop environment in which the application is running, thereby addressing a long-standing criticism of Tk (and hence of Tkinter).

There are several popular GUI library alternatives available, such as wxPython, PyQt, PySide, Pygame, Pyglet, and PyGTK. Tkinter calls are translated into Tcl commands, which are fed to this embedded interpreter, thus making it possible to mix Python and Tcl in a single application. On the console, you will get to see the actual position of the mouse pointer as you hover the mouse on the screen.As with most other modern Tk bindings, Tkinter is implemented as a Python wrapper around a complete Tcl interpreter embedded in the Python interpreter.
#Tkinter get mouse coordinates on canvas code
Running the above code will print the actual position of the pointer whenever we hover on the window.

Print("Pointer is currently at %d, %d" %(x,y)) #Create an instance of tkinter frame or window In order to print the coordinates of the pointer, we have to bind the Motion with a callback function that gets the position of the pointer in x and y variables. Generally, the mouse pointer and its motion are tracked for the purpose of building a screensaver, 2D or 3D games.

We can bind a particular event with the keyboard buttons or mouse buttons using the bind(‘handler’, ‘callback’) method. Events are very useful to perform and manage multiple tasks in a large-scale application.
